Hi all! We want to tell you some new stuff we are working on. We change the style of the interfaces, now the different puzzles have a better appearance and bring more feeling about our interface system. We are including new stuff in the room, adding some special features to
Code automatic text writter for Unity UI
This is a general version of the code used on Clarisse to write text giving the impresion that you are typing. We use a Text object (UI) at the scene as output for the string and a coroutine call to write characters every "velocity" seconds, depending of that variable. Result:
Today we inaugurate DevBlog
Today is a special day. We're glad to open a DevBlog where we will post our experiences while developing games. Since the release of the demo, we are improving many important aspects of Clarisse, which, we are going to share little by little with you: Mechanics Art Sound Lore Stay
Clarisse has been Greenlit
We are proud to say that Clarisse has been Greenlit by the Steam Greenlight's community. We will be busy for a while during game development, but we will continue publishing news about Clarisse when we have them. Thanks to all! 😀 Just to remember, you can play demo version at GameJolt.